/************************************************************************
 Copyright 2008 IkariEnator

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.                                                                     
************************************************************************/
#pragma once
#include "vg.h"
namespace vg{
	class API vgholder
	{
	public:
		virtual ~vgholder(){}
	};
	class API vgbase
	{
		static __int64 _objid;
		struct objlist {vgbase* obj;objlist* next;};
	protected:
		__int64 id;
		__int32* refcount;
		vgholder* holder;
	public:
		vgbase();
		virtual ~vgbase();
		virtual const wchar_t* classname() throw() ;
		virtual void addRef();
		virtual void release();
		virtual void serialize(vgistream& is) throw(...) = 0 ;
		virtual void dispose() throw() = 0 ;
		virtual vgbase* fromStream(vgistream& is) throw(...) = 0 ;
	};
}
